Shadow R
VOLUME WARNING! No time to add sliders!
Web Version is a lot laggier than the Desktop version (I would also say Chromium browsers seem to run this better than Firefox). It also seems more prone to freezing but hopefully v1.0.1 has fixed that. I think current lag is when either a sound is played for a first time, or a material is used for a first time.
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Sonic R and Shadow the Hedgehog had a baby and its ugly! Featuring 3 entire courses, five entire characters (but you can only be Shadow for now), and probably other stuff too, or maybe not.
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RAGE 2025 Submission.
Missing lots of features I wanted in the final.
Might make a small future update to let you choose your character. Don't expect it though.
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Changelog:
v1.0.1:
- Music is now Streamed on web.
- Delay in RETRY and RETIRE buttons to try prevent freezing on web.
- CPU players no longer make sound when moving on web.
- Added attribution for another VG Resource uploaded (Jackster). Sorry I forgot :(
- Added version label to main menu
- Added Desktop Icon
v1.1.0:
- You can now choose to play as Rouge, Omega, or Zavok. Doom's Eye can be unlocked by winning each course in 1st place. Three reskins can respectively be unlocked by winning each course in 1st place with all Shadow Tokens collected.
None of these characters do anything different, they just look cute - and Zavok is there too.
- Left/Right and Accel movement is now normalised for the player, so it is no longer objectively better to use digital buttons/keys over the analog stick.
- Broke Shield Shader. Just noticed this as of uploading. Not even going back to the exact same conditions as last week (commit v1.0.1 on Godot 4.4 Beta 3) seems to fix this. I have spent hours trying to figure out why, and I literally have zero explanation as to why this would break and why I can't unbreak it by going back to the prior commit on the same Godot version, and it is extremely frustrating to me as I was very happy with that shader...
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